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16
round44
{ "actions": [ { "adversary_0": 3, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.68, -0.05, -0.5, 0.51, 0.92, -0.27, -0.73, 1.42 ], "agent_0(Elf Wizard)": [ -0.24, 0.22, -0.24, 0.22, -1.41, 0.78, -0.92, 0.27, -1.65, 1.69 ], "agent_1(Human Warrior)": [ 1.41, -1.47, 1.41, -1.47, 0.24, -0.9, 0.73, -1.42, 1.65, -1.69 ] }, "reward": [ { "adversary_0": -0.6807646999399247, "agent_0": 0.35678649765010295, "agent_1": 0.35678649765010295 } ], "state": [ { "adversary_0(Thief)": [ 0.78, 0, -0.39, 0.56, 0.98, -0.22, -0.65, 1.47 ], "agent_0(Elf Wizard)": [ -0.2, 0.22, -0.2, 0.22, -1.38, 0.78, -0.98, 0.22, -1.63, 1.69 ], "agent_1(Human Warrior)": [ 1.43, -1.47, 1.43, -1.47, 0.26, -0.9, 0.65, -1.47, 1.63, -1.69 ] } ] }
[]
SFSA_0200_001002
round45
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.6, -0.04, -0.57, 0.53, 0.87, -0.26, -0.79, 1.43 ], "agent_0(Elf Wizard)": [ -0.27, 0.22, -0.27, 0.22, -1.44, 0.78, -0.87, 0.26, -1.66, 1.69 ], "agent_1(Human Warrior)": [ 1.4, -1.47, 1.4, -1.47, 0.22, -0.9, 0.79, -1.43, 1.66, -1.69 ] }, "reward": [ { "adversary_0": -0.6031790452513139, "agent_0": 0.2579812163594272, "agent_1": 0.2579812163594272 } ], "state": [ { "adversary_0(Thief)": [ 0.68, -0.05, -0.5, 0.51, 0.92, -0.27, -0.73, 1.42 ], "agent_0(Elf Wizard)": [ -0.24, 0.22, -0.24, 0.22, -1.41, 0.78, -0.92, 0.27, -1.65, 1.69 ], "agent_1(Human Warrior)": [ 1.41, -1.47, 1.41, -1.47, 0.24, -0.9, 0.73, -1.42, 1.65, -1.69 ] } ] }
[]
SFSA_0200_001002
round151
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 4 } ], "next_state": { "adversary_0(Thief)": [ 0.54, -0.08, -0.63, 0.49, 0.83, -0.3, -0.84, 1.39 ], "agent_0(Elf Wizard)": [ -0.29, 0.22, -0.29, 0.22, -1.46, 0.78, -0.83, 0.3, -1.67, 1.69 ], "agent_1(Human Warrior)": [ 1.38, -1.47, 1.38, -1.47, 0.21, -0.9, 0.84, -1.39, 1.67, -1.69 ] }, "reward": [ { "adversary_0": -0.5499798539661008, "agent_0": 0.18824860260118148, "agent_1": 0.18824860260118148 } ], "state": [ { "adversary_0(Thief)": [ 0.6, -0.04, -0.57, 0.53, 0.87, -0.26, -0.79, 1.43 ], "agent_0(Elf Wizard)": [ -0.27, 0.22, -0.27, 0.22, -1.44, 0.78, -0.87, 0.26, -1.66, 1.69 ], "agent_1(Human Warrior)": [ 1.4, -1.47, 1.4, -1.47, 0.22, -0.9, 0.79, -1.43, 1.66, -1.69 ] } ] }
[]
SFSA_0200_001002
round152
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.5, -0.16, -0.67, 0.41, 0.8, -0.38, -0.87, 1.36 ], "agent_0(Elf Wizard)": [ -0.3, 0.22, -0.3, 0.22, -1.48, 0.78, -0.8, 0.38, -1.68, 1.74 ], "agent_1(Human Warrior)": [ 1.37, -1.52, 1.37, -1.52, 0.2, -0.95, 0.87, -1.36, 1.68, -1.74 ] }, "reward": [ { "adversary_0": -0.5257793640309228, "agent_0": 0.1513471831554088, "agent_1": 0.1513471831554088 } ], "state": [ { "adversary_0(Thief)": [ 0.54, -0.08, -0.63, 0.49, 0.83, -0.3, -0.84, 1.39 ], "agent_0(Elf Wizard)": [ -0.29, 0.22, -0.29, 0.22, -1.46, 0.78, -0.83, 0.3, -1.67, 1.69 ], "agent_1(Human Warrior)": [ 1.38, -1.47, 1.38, -1.47, 0.21, -0.9, 0.84, -1.39, 1.67, -1.69 ] } ] }
[]
SFSA_0200_001002
round199
{ "actions": [ { "adversary_0": 4, "agent_0": 0, "agent_1": 0 } ], "next_state": { "adversary_0(Thief)": [ 0.47, -0.27, -0.71, 0.3, 0.78, -0.49, -0.9, 1.28 ], "agent_0(Elf Wizard)": [ -0.32, 0.22, -0.32, 0.22, -1.49, 0.78, -0.78, 0.49, -1.68, 1.77 ], "agent_1(Human Warrior)": [ 1.37, -1.55, 1.37, -1.55, 0.19, -0.99, 0.9, -1.28, 1.68, -1.77 ] }, "reward": [ { "adversary_0": -0.5406962193015084, "agent_0": 0.1565863086333012, "agent_1": 0.1565863086333012 } ], "state": [ { "adversary_0(Thief)": [ 0.5, -0.16, -0.67, 0.41, 0.8, -0.38, -0.87, 1.36 ], "agent_0(Elf Wizard)": [ -0.3, 0.22, -0.3, 0.22, -1.48, 0.78, -0.8, 0.38, -1.68, 1.74 ], "agent_1(Human Warrior)": [ 1.37, -1.52, 1.37, -1.52, 0.2, -0.95, 0.87, -1.36, 1.68, -1.74 ] } ] }
[]
SFSA_0200_001002